WWE All Stars Branding
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WWE All Stars: Game Branding
This represents one of the final rendered concepts for the WWE All Stars Brand.
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WWE All Stars E3 Branding
Before the game was officially branded, this was the brand used to promote the game at E3 2010. skinned from the existing brand efforts at the time.
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WWE All Stars Brand Sketches
Finalized Brand sketches chosen for skinning.
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WWE All Stars early brand development
Before All Stars was named, one of the candidates for the product name was "WWE SLAM"
This is one of the early moods developed to illustrate what that brand might look like.
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WWE All Stars early brand development
Before All Stars was named, one of the candidates for the product name was "WWE SLAM"This is one of the early moods developed to illustrate what that brand might look like. This one with a brighter color palette
Before All Stars was named, one of the candidates for the product name was "WWE SLAM"This is one of the early moods developed to illustrate what that brand might look like. This one with a brighter color palette
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WWE All Stars early brand development
Before All Stars was named, one of the candidates for the product name was "WWE SLAM"This is one of the early moods developed to illustrate what that brand might look like. (alternate Font treatment)
Before All Stars was named, one of the candidates for the product name was "WWE SLAM"This is one of the early moods developed to illustrate what that brand might look like. (alternate Font treatment)
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WWE All Stars early brand development
Before All Stars was named, one of the candidates for the product name was "Legends Vs. Superstars." Since this design referenced 2 factions of the WWE Universe, the design needed to feel like they were at odds with each other. This design focused upon the tension and energy that erupts when these two would meet.
Before All Stars was named, one of the candidates for the product name was "Legends Vs. Superstars." Since this design referenced 2 factions of the WWE Universe, the design needed to feel like they were at odds with each other. This design focused upon the tension and energy that erupts when these two would meet.